Everything's coming together!
André here. Hello!
This week we finalized our Concept Documents, as well as finalized our Playtesting Plan. Major kudos to Luís and Miguel for their contributions to the plan! If everything goes well, we should get a lots of important information from MOJO!
I also finished writing the endings for the game. I'm very happy with the way they turned out, and I really hope we can be efficient with the hints and information we give throughout the game in order to give the endings even more impact. Making everything tie in together nicely will be the ultimate challenge!
I also did the maps were the endings will take place. These have proven to take more time to do than previously anticipated: one of the maps was particularly hard to make, as there are over 200 (!) 2D tile transformations that must happen during a very specific scene. It took almost an entire day that one! But it was worth it, since it accomplishes the desired final effect :)
We've been working even more closely with Andreia now, as we need to be sure that all the art is done and implemented in the game, with some time left for playtesting as well. These will be wild, but fun, days!
Our interface is now 100% custom, too. No traces of RPG Maker placeholders left!
Gotta go back to work now! Until next time,
André